Geomagic® Claytools®

Sculptural Modeling for Fine Arts, Jewelry Design & Digital Content Creation

The Geomagic Claytools modeling system delivers unparalleled modeling speed and creative expression, and it is ideal for sculptural modeling of complex, organic shapes for digital content creation and fine arts such as sculpture and portions of jewelry design. It is also used in fine arts and industrial design educational programs to teach sculptural 3D modeling. Geomagic Claytools files are compatible with Geomagic's manufacturing-oriented modeling systems: Freeform and Freeform Plus.

The Claytools system includes the Geomagic Touch haptic device, i.e., a true 3D interface with force feedback that enables you to use your sense of touch to create virtual clay models. This natural and direct way of working makes the Claytools system easy to learn, and users typically become productive within a few days.

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Concept Design

Use Geomagic Claytools to quickly sculpt concept designs using "digital clay."  Using a full set of tools to carve, sculpt and modify, you'll have the ability to explore ideas, unleashing your creativity while increasing your productivity.

 

 

 

Jewelry Design

Easily design and scupt intricate objects such as jewelry and collectibles. Quickly form minute details in the designs that differentiate you from the rest of the pack through infinite attention to detail. Easily output the data to a 3D printing system, and create a wax pattern for casting your unique designs.

 

 

Capture Your Imagination

Want to take your imagination to the limit? Geomagic Claytools offers the flexibility to create digital sculptures as easily as you would with real clay. Often used for game, entertainment and filmmaking, this software allows designers to push, pull, sculpt and detail easily ... and without a long learning curve.

ClayTools TextureKiln

  • Allows Texture baking at blazing fast speed.
  • Provides stunning visual content for real-time rendering and fast, high-detail, off-line rendering
  • Supports multiple map types (normal, height, color, and occlusion) for next-generation games, film, and design production pipelines
  • Large models - supports pieces each with over 20 million triangles
  • Streamlined - no need to decimate or export dense models to 3ds Max, Maya, and other animation packages
  • Quick iterations - maximize creativity and refine the final textured model without preprocessing steps